Model a complex 3d SciFi Ship with Maya and ZBrush
Create a scifi spaceship in Maya for detailing in ZBrush
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Created by 3dmotive LLC
Last updated 2/2019
English
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Description
In the Scifi Ship Series, we'll sart by creating simple shapes via edge extrusion in Maya, as it's one of the easiest methods to create viable meshes. When creating meshes in Maya, the fewer tools you use, generally, is the better your end result because you end up focusing on the best aspects of the tools to create what you need. Edge loops for better subdivisions are paramount when working with models that are going to be more than just 'game ready' (low poly) and will help create cleaner beveling when the mesh smoothes as opposed to subdividing without edge loops. Once the mesh has been imported into ZBrush, proper usage of polygroups will assist in mirrored details and overall cleanliness. IMM (InsertMultiMesh) Brushes are vital to helping to add the 'greebles' and accessories to hard surfaces to add interest. LiveBoolean is a new tool that's paramount in creating inset cuts and booleaned shapes within the ZBrush subtools to add more futuristic details to parts of the sci-fi spaceship. When combining tools in ZBrush, like IMM brushes with LiveBooleans, the speed at which the model is populated with details is greatly decreased, which helps with tight deadlines in production. Add in using Slice Curves to add polygroups to a mesh with Curve Functions to create frame meshes that follow the seam of the polygroups precisely, and the end results are a model that looks thoroughly populated yet futuristically refined.
What you'll learn
- Students will learn to quickly create a sci fi spaceship using simple methods, sticking with large shapes
- Students will grasp working with edge-extrusion modeling
- Students will learn to create and use an IMM (Insert Multimesh) Brush in Zbrush
- Students will use LiveBooleans in ZBrush to add details to the sci fi spaceship
Requirements
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- Students need to know basic Maya modeling and controls
- Students need to know basic ZBrush functionalities and tools.


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