Game Character Rigging with Houdini
Learn to create custom, game ready animation rigs in Houdini 17
HOT & NEW
Created by Richard Banks
Last updated 4/2019
English
English [Auto-generated]
Description
Learn to create an animation ready zombie character rig with Houdini.
In this course we cover the fundamentals of the role of the Technical Animator or Rigger. We will create, node by node, a game ready animation rig ready to deploy into the Unity Game Engine. Along the way we will cover the fundamental concepts of rigging inside Houdini, and create a range of reusable rigging tools using Python and Houdini Digital Assets.
After completion you will have an animation ready zombie asset - and for Houdini Indie users we will explore exporting the finalized rig into Unity for testing.
What you'll learn
- Learn to create a custom game ready animation rig in Houdini
Requirements
Get Game Character Rigging with Houdini [Udemy Courses] - Buy Now!!
- A basic understanding of Houdini and its interface


Post a Comment
Post a Comment